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Visualizing Real World Businesses to be Played like Video Games

I've primarily been looking into simulation games like: civilization, simcity, and other video games where you get richer as you play. I've come across a few games like Robert Kiyosaki's CASHFLOW board game, but I have not yet looked into business school games. 

 

My underlying hypothesis is that video game players are really good at getting rich in video-games. Therefore, if you could build and run an actual business, like its a video game, then perhaps doing business could be more fun, more visual, and easier to win.

 

I've come across a lot of research about using gamification to reward workers with badges, promotions and prizes. But i've yet to see anyone approach a business as if they were programming a video game, using key players, game logic and sexier interfaces.

 

As an example, apps like Uber & Lyft are technically real world video games. There's 3 types of players. You have riders, drivers, and staff. Each have different screens and each play the game differently. But together, they make up a multi-player experience. In particular, the drivers and staff play the game with specific strategies and earn rewards in the form of money (which today is just numbers or points in a banking app).  These are billion dollar companies that run like video games, and they don't even know it. 

 

Interestingly enough, most businesses use the same building blocks with similar player types and similar strategies. The only real difference is the variables that make each business unique.

 

As a simple example, a web design agency could be built tomorrow by stacking together software like quickbooks, salesforce, adobe creative suite & Skype. From there, you'd put a qualified worker in front of each program, generate some templates & processes, and give them each the time to do their job. As an organized organization, their goal is to collectively earn points by calling companies, selling them websites, building them sites and repeating the process over and over again. As long as they spend less than they earn, they will have a winning formula.

 

Obviously there's more to it than that, but software is making business more logic-oriented than it's ever been in the past. 

 

By creating a visual map of a company, the business owner and decision makers can work on their business from the outside in. They could literally approach it like they're programming a game, then put the right software modules, players, processes, and strategies together to constantly generate wins in excess of losses.

 

My question to you is, as a serial entrepreneur, would it have been useful for you to think of your businesses as games? do you think visual maps would have been more useful than org charts? Do you think business systems and processes would be followed better if the employees thought if it as a fun game rather than boring work? And lastly, wouldn't it be cool to sell a company by handing over a manual that says, here's the pieces of the puzzle, here's how they fit together, and here's your control panel?

 

In closing, Virtual Reality is now relatively easy to program. While most people are building entertainment experiences, i've been discovering how to use VR to quickly create and manage real world businesses. 

 

The efficiency gap between companies that use computers and those that do not is pretty big. But the efficiency gap between companies who use 3D computing and companies who use 2D computing is going to be way bigger. 

 

To tie everything together, the majority of 3D programming is happening inside of game engines like unreal and unity. This alone proves to me that Video Game Logic & Visualization should be the way of the future for business & software programing as a whole. 

 

In closing, my assumption is that even without 3D software, businesses can be represented like a hand drawn board game. And, those visual maps should be extremely useful for creating and implementing systems and processes across an entire company.